基于Open GL的地质体三维可视化设计
RESEARCH OF THE 3D VISUAL SYSTEM BASED ON OPEN GL
-
摘要: 本文介绍了地质体三维模拟系统的基本原理和系统实现,探讨在已有构模方法的基础上应用VC++6.0、SQL Server2000、Open GL图形库和传统的地质数据相结合,针对地质体的不规则性,采用实体构模的方法来构造三维地质体,生成高真实感三维立体模型,并可进行地质体的储量计算。Abstract: In this paper,we introduce the fundamental theory and system realization of the three-dimensional simulation system of geologic bodies.We then illustrate how to use the combination of VC++ 6.0,SQL Server 2000 and OpenGL images set on the basis of existing molding methods to produce three-dimensional space model to imitate the geologic bodies with high sense of reality underground.Finally,we calculate the reserves of the geologic bodies.
下载: